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    <title>Guild-Wars on スピカ</title>
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    <description>Recent content in Guild-Wars on スピカ</description>
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    <copyright>スピカ © {year}</copyright>
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      <title>Who plays Guild Wars Reforged: speed clearers, collectors, merchers, and the new arrivals</title>
      <link>/posts/guild-wars-reforged-community/</link>
      <pubDate>Wed, 14 Oct 2026 18:00:00 +0200</pubDate>
      <guid>/posts/guild-wars-reforged-community/</guid>
      <description>&lt;p&gt;Guild Wars Reforged is not a new game. It is the name ArenaNet gave, on 18 November 2025, to a series of free updates to the 2005 client, built with 2weeks, a studio of former ArenaNet staff, and sold from 3 December 2025 as a $19.99 bundle of the three campaigns. The servers, the accounts, and the Steam app ID are the ones the game has always had. So the community is the one the game has always had too, plus whoever the relaunch pulled in.&lt;/p&gt;</description>
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      <title>GWAMM, day zero</title>
      <link>/posts/gwamm-day-zero/</link>
      <pubDate>Wed, 14 Oct 2026 10:00:00 +0200</pubDate>
      <guid>/posts/gwamm-day-zero/</guid>
      <description>&lt;p&gt;This is the first entry in a journal. The goal is God Walking Amongst Mere Mortals: thirty maxed titles on one character. The twist is that Guild Wars got three new ways to play in the last year, and I&amp;rsquo;m doing it in Reforged Mode under Melandru&amp;rsquo;s Accord. This post is the rulebook and the ledger. Later posts are the entries.&lt;/p&gt;&#xA;&lt;h2 id=&#34;reforged&#34;&gt;Reforged&lt;/h2&gt;&#xA;&lt;p&gt;Guild Wars Reforged is the name for the stream of updates ArenaNet and 2weeks started shipping on 3 December 2025. Existing accounts get all of it free.&lt;/p&gt;</description>
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      <title>Guild Wars oddities: hidden maps, req 7 swords, and a 32×32 grid</title>
      <link>/posts/guild-wars-oddities/</link>
      <pubDate>Wed, 14 Oct 2026 09:00:00 +0200</pubDate>
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      <description>&lt;p&gt;Guild Wars 1 is twenty-one years old and still being patched. Twenty-one years is enough time for a game to accumulate a lot of debris: maps that ship in the client but never open, items that the loot generator can no longer produce, systems nobody understood until someone opened the binary in Ghidra. This is a tour of that debris. Everything below is sourced at the end; anything I could not confirm is marked as such.&lt;/p&gt;</description>
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